ELITE'S PORTFOLIO

3D Environment Artist | Game Designer


Past Work


Every build, every model, every scene—designed to tell stories and create immersive worlds

Note: All assets and scenes below were created in Blender as part of my 3D production pipeline

Environments & buildings

Environments





Buildings

3d Modeling

Trees & Foliage

General Props

Weapons

cinematic animations

THIS was the first animation i've done, there are a couple of flaws like the background for instance. it was a good learning experience and helped me get better, might go back and do something with this tbh.

This was originally going to be a cinematic animation for a certain upcoming game, however the storyboard was scrapped so the premise of this opening was unnecessary.

this animation was the most I've put work into and the longest... and the most expensive. yes it cost money lmao. I can't complain too much though, render-farms these days are pretty amazing.anyway, the reason worked stopped on this project was because it got canceled, lack of funding overrall. it was an openworld survival game inspired by sons of the forest.

Graphics design

Latest

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